Journal of Shanghai University(Natural Science Edition)
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MIAO Xiao-liang,ZHOU Zheng-chun,WAN Wang-gen
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Abstract: We study the algorithm of shadowmap and its basic principles. The cause of self shadow and aliasing are also explained mathematically. A multi-sampling algorithm to smooth shadow is presented, and aliasing reduced by increasing precision of depth information and making use of z bias. The algorithm is implemente d with DirectX3D. Experimental results show the feasibility of the algorithm.
Key words: aliasing, multi-sampling, self-shadow, shadowmap
CLC Number:
TP 391.9
MIAO Xiao-liang;ZHOU Zheng-chun;WAN Wang-gen. Implementation of Dynamic Antialiased Shadow Algorithm in 3D Scene[J]. Journal of Shanghai University(Natural Science Edition).
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URL: https://www.journal.shu.edu.cn/EN/
https://www.journal.shu.edu.cn/EN/Y2007/V13/I2/138