Journal of Shanghai University(Natural Science Edition)

• Articles • Previous Articles     Next Articles

Implementation of Dynamic Antialiased Shadow Algorithm in 3D Scene

MIAO Xiao-liang,ZHOU Zheng-chun,WAN Wang-gen   

  1. School of Communication and Information Engineering, Shanghai University, Shanghai 200072, China
  • Received:2006-06-12 Revised:1900-01-01 Online:2007-04-30 Published:2007-04-30
  • Contact: WAN Wang-gen

Abstract: We study the algorithm of shadowmap and its basic principles. The cause of self shadow and aliasing are also explained mathematically. A multi-sampling algorithm to smooth shadow is presented, and aliasing reduced by increasing precision of depth information and making use of z bias. The algorithm is implemente d with DirectX3D. Experimental results show the feasibility of the algorithm.

Key words: aliasing, multi-sampling, self-shadow, shadowmap

CLC Number: